#ifndef _NDG_INPUTKEYBOARD_H
#define _NDG_INPUTKEYBOARD_H
//inputkeyboard.h

#include "input.h"
#include "object.h"

namespace NDG 
{
  class CInputMapKeyboard;
  /**
    \class CInputKeyboard input.h "newding/input.h"
    Keyboard input.
    */
  class CInputKeyboard : public Object, public CInput
  {
    public:
      virtual void dispatch(const CInputMapKeyboard& aMap);
  };

};

#endif
